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Decision register

Decision Status Consequence
Godot is the runtime engine Confirmed Runtime architecture and asset validation target Godot
Five-act authored campaign Confirmed No roguelike campaign structure
Journey runs from the Dead Sea basin to Mount Moriah Confirmed Real geography anchors world and area work
Mount of Temptation is a transition rather than a full act Confirmed Jericho flows directly into Ninsi’s acceptance of apotheosis
Armor pip and burden systems are removed Confirmed Crafting and sockets must preserve low-quality-item utility
Final dialogue choice is not the structure of the ending Confirmed Earlier action and authorship carry meaning into a directed conclusion
Exact respec economy Needs testing Implement a tunable low-level-friendly prototype
Act IV identity and boss Open Requires a dedicated narrative and area-design session
Source asset storage and Git LFS policy Open Do not commit large editable assets yet