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Loot and Storage

Status: Confirmed

Guns are random by default and drops remain sparse enough to be readable. Weapons land physically in the world and can be inspected, equipped, or sent to storage.

Pickup and immediate equip are separate actions. Deterministic rewards are reserved for authored milestones such as melee weapons, side quests, and permanent upgrades. Story bosses are not repeat-farmed during the campaign.

Exact stash access, inventory limits, comparison UI, and fate-ritual implementation for broad archetype focusing.